2016 Winners

Both competition categories are for either age range entry level. Teams should be made up of 4 or 5 students from a school or college, with a maximum of 3 teams per education establishment. Teams are able to enter both competition categories.

FXP 2016 will run as a regional pilot with limited spaces available to schools and colleges – participating schools and colleges have already been contacted by FXP organisers.

Competition entry

Entry Levels:

  • Entry Level 1: Year 9 to Year 11 learners

  • Entry Level 2: FE learners

Competition categories

The two entry stages for the competition are based around the concept and development of a mobile game:

Concept

1

Design an original idea for a game for mobile platform

Development

2

Build an original idea for a game for mobile platform

2016 Winners

Over £6,000 of Prizes

Concept category:

Winner: West Suffolk College Team ‘Zapfino’

2nd Place: Bedford College Team ‘We Should Have Paid More Attention At School’

3rd Place: North Cambridge Academy Team ‘5 Star’

Development category:

Level 1 Development competition

Winner: Chesterton Community College Team ‘Rustle’

2nd Place: Chesterton Community College Team ‘Danny and the Man’

3rd Place: Parkside Community College Team ‘We are Doomed’

Level 2 Development competition

Winner: Cambridge Regional College Team ‘RGOG’

2nd Place: Suffolk New College Team ‘House Ordos’

3rd Place: West Suffolk College Team ‘Bleeding Cowboys’